A(nother) Dungeons & Dragons Attribute Generator

After releasing a small attribute roller last October, one of the first suggestions I got received for an additional feature was the ability to specify arbitrary, custom constraints on each attribute roll-out. This was obviously a bit more complex than letting users choose from an enumerated list…

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Solo RPG Bookclub: Stars Without Number, Part 1

For the first entry in this series I thought I would read Stars Without Number. It's a game I've somehow heard a lot about and even purchased despite remaining almost utterly ignorant of it. The book's been sitting on my shelf for over a month, now. It's about time I actually read the thing.…

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Introducing: Solo RPG Book Club

At least half of my bookshelf is comprised of RPG books I've yet to read, let alone play. So, I thought I might leverage the my to-read list guilt together with my remorse over neglecting this blog and start a regular feature on here where I read and summarize role-playing game books.…

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Compelling Plot Verbs in Role-Playing Games

Matthew Colville put up a video a while ago on verbs and role-playing games. Or really verbs and fiction and narratives in general. Matthew Colville does a lot of videos on role-playing games (and Dungeons & Dragons in particular) and I greatly appreciate a lot of his work. But this…

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Keeping Notes on Secret Doors

Recently I've since been reading all the advice on D&D I can get. I'm particularly fond of the UA on traps that WotC released a while back, and appreciated the structure recommended in there for designing traps. I thought something similar might be useful in creating secret doors and passages.…

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